These demons come from a dimension of nearly constant battle, and have little in the way of social order. The Battle Leaders rule with absolute authority, and through strength and intimidation. The Shock Troopers are powerful adversaries, but not quite as strong as the battle leaders. The Hordlings are throw away troops that attack in swarms of 6-10. Typical structure is one Battle Leader, 3-5 Shock Troopers, and 10 or more hordlings. BATTLE LEADER DEMON PL 13 <<197 PP>> Init +3; Spd 30 ft. (run), 100 ft. (Fly) BDB +5; 17 (+3 Dex, -1 Size) <10PP> BAB +6; Atk +11 melee (+17S punch); +9 ranged (10L Energy bolt) <15PP> SV Dmg +7 (Protection: 12), Fort +7, Ref +5, Will +3 Str 20, Dex 16, Con 20, Int 10, Wis 12, Cha 12 <30PP> Skills: Intimidate +10/STR +27, Listen +5/WIS +6, Spot +5/WIS +6, Sense Motive +5/WIS +6, Bluff +5/CHA +6, Languages: Latin, Greek <16PP> Feats: Toughness, Power Attack, Takedown Attack, Villainous Surge, Iron Will, Great Fortitude, Lightning Reflexes, Detect: Magic, Psychic Awareness, Darkvision <20PP> Powers: Super-Strength +8 ; Energy Control +10 ; Growth +4 ; Regeneration +5 <106PP> Weaknesses: Susceptibility: Items of Faith, Vulnerability: Cold Iron. <-20PP> Notes: Immunity extra provides immunity to: Aging, Critical Hits, Energy (Cold, Electricity, Heat), Pressure, Starvation, & Suffocation. SHOCK TROOPER DEMON PL 10 <<152PP>> Init +2; Spd 30 ft. (run), 100 ft. (Fly) BDB +4; 16 (+2 Dex, -1 Size) <8PP> BAB +4; Atk +9 melee (+15S punch); +7 ranged <12PP> SV Dmg +7 (Protection: 10), Fort +7, Ref +5, Will +3 Str 20, Dex 14, Con 20, Int 10, Wis 10, Cha 10 <24PP> Skills: Intimidate +10/STR +25, Listen +5, Spot +5, Sense Motive +5, Bluff +5, Languages: Latin, Greek <16PP> Feats: Toughness, Power Attack, Takedown Attack, Villainous Surge, Iron Will, Great Fortitude, Lightning Reflexes, Detect: Magic, Psychic Awareness, Darkvision <20PP> Powers: Super-Strength +6 ; Growth +4 ; FLight +10 ; Regeneration +5 <92PP> Weaknesses: Susceptibility: Items of Faith, Vulnerability: Cold Iron. <-20PP> Notes: Immunity extra provides immunity to: Aging, Critical Hits, Energy (Heat), Pressure, Starvation, & Suffocation. HORDLING DEMON PL 6 <<90PP>> Init +2; Spd 30 ft. (Run) BDB +3; 14 (+2 Dex, -1 Size) <6PP> BAB +3; Atk +8 melee (+11S punch); +5 ranged <9PP> SV Dmg +7 (Protection: 6), Fort +7, Ref +3, Will +2 Str 20, Dex 14, Con 20, Int 10, Wis 10, Cha 6 <20PP> Skills: Intimidate +5/STR +23, Listen +5, Spot +5, Bluff +5, Languages: Latin, Greek <11PP> Feats: Toughness, Power Attack, Iron Will, Villainous Surge, Great Fortitude, Detect: Magic, Psychic Awareness, Darkvision <16PP> Powers: Super-Strength +4 ; Growth +2 <48PP> Weaknesses: Susceptibility: Items of Faith <-10PP> Notes: Immunity extra provides immunity to: Aging, Critical Hits, Energy (Heat), & Starvation.