Chargen Walkthrough

This document will detail how to create a character on Crucible, giving information on each step enclosed in square braces, with the text typed prefaced by two backwards slashes. It's hoped that this will illustrate that creating a character isn't as hard as one may think!

[The first thing you have to set is your level. As this character is PL10, we must set that with the +level command.]

// +level 10

[This character is a warrior. As this is the case, we decide to give him a good amount of Attack, and thus use the +attack command.]

// +attack 6

[Again, this character is a warrior, so he needs a fair defense. However, he's a lot stronger than he is fast, so we settle on five, half the maximum, and set it with +defense.]

// +defense 5

[It is now time to set our attributes. This character is quite strong and tough. He's faster than average, but nothing to write home about. He's about average in intellect, but surprisingly perceptive. He's attractive, but again, nothing exceptional. We thus use the +attribute command to set his attributes.]

// +attribute Strength=10
// +attribute Dexterity=4
// +attribute Constitution=10
// +attribute Intelligence=1
// +attribute Wisdom=6
// +attribute Charisma=2

[This character is something of a comics stereotype. That's part of the fun. He doesn't have a great deal of skills, mostly in perceptive skills, jumping, and so on. He also is a photographer-shades of Spider-Man, and so should have Profession: Photography. So, we use the +skill command to add skills.]

// +skill Climb=3
// +skill Jump=3
// +skill Listen=3
// +skill Profession: Photographer=3
// +skill Search=3
// +skill Spot=3

[Just a note, but this character would have more skills if he weren't such a focused character. Skills are very good indeed.]

[The next thing to purchase are feats. This character is a warrior, so things like Power Attack, Rapid Strike, All Out Attack, Takedown, and so on are good choices. We will also want Toughness, because he's Tough. We will want to stay away from finesse feats, as he's not exceptionally bright nor fast. We will buy these feats with +buyfeat.]

// +buyfeat All Out Attack
// +buyfeat Power Attack
// +buyfeat Rapid Strike
// +buyfeat Takedown
// +buyfeat Toughness

[Thinking, we decide that his perception ability makes him more apt to notice people trying to invade his mind and thus resist this invasion. So, we purchase the Iron Will feat as well.]

// +buyfeat Iron Will

[This is good for skills. This gives us the following +stats sheet.]

=============================< Sheet for Forge >==============================
Attack  : 6                            Level : 10
Defense : 5                            PP : 82 Spent, 82 Total
================================< Attributes >================================
   Strength.....: 20 / 5    Dexterity....: 14 / 2    Constitution.: 20 / 5
   Intelligence.: 11 / 0    Wisdom.......: 16 / 3    Charisma.....: 12 / 1
==================================< Skills >==================================
   Climb...................: 3+5      Jump....................: 3+5
   Listen..................: 3+3      Profession: Photographer: 3+3
   Search..................: 3+0      Spot....................: 3+3
==================================< Feats >===================================
   All Out Attack           Iron Will                Power Attack
   Rapid Strike             Takedown                 Toughness
================================< Weaknesses >================================

[Now it's time for the Powers. He's a strongman brick, a fairly simple concept. Thus, we start creating the power with the power creation commands. The following is a cut and paste of the view (+view here/4 in Chargen.)]

                           Power Creation Commands                            

1) TYPE: +create power           - This sets you up to start creating a power.
2) TYPE: +power/list             - Lists all powers.  Spammy!
3) TYPE: +power/data <pow>       - Lists a power's default information.
4) TYPE: +power <power>          - This sets the power you are working on.
5) TYPE: +special <special>      - This adds a free special if the power has one.
6) TYPE: +extra <extra>          - This adds an extra.
7) TYPE: +flaw <limit>           - This adds a flaw.
8) TYPE: +stunt <stunt>          - This adds a stunt. Stunt may be anything.
9) TYPE: +feat <feat>            - Adds a feat.  Only for devices and gizmos.
A) TYPE: +power/view             - Done any time, shows power and how much it costs.
B) TYPE: +del/<type> <type>      - Deletes type of .
C) TYPE: +source                 - Notes the power's source (mutation, alien, etc)
D) TYPE: +clear power            - Clears an uncompleted power.
E) TYPE: +finish power           - Moves the finished power onto your sheet.
F) TYPE: +power/rank <#>=<ranks> - Sets a power's ranks.

[First, we create Super Strength. We view the power with +power/data Super Strength]

// +power/data Super Strength

==========================< Power: Super Strength >===========================
Cost      : 4
Action    : None
Range     : Personal
Duration  : Continuous
Specials  : None
Stunts    : Lethal and Lifting
Extras    : Leaping, Protection, Shockwave, Super Breath, and Thunderclap
Flaws     : Limited
==============================================================================

[Now, we type '+create power']

// +create power

[We want the extra of Protection, as we're tough. So we add it.]

// +extra Protection

[Next, we decide that being able to jump like the Hulk would be fun. We add that as well.]

// +extra Leaping

[We're almost done. Now we have to set our source. We want to be a mutant, so we use +source to say so.]

// +source Mutation

[We take a look at the power with +power/view.]

// +power/view

==========================< Power: Super Strength >===========================
Base Cost : 4
Action    : None
Range     : Personal
Duration  : Continuous
Special   : None
Stunts    : None
Extras    : Leaping and Protection
Flaws     : None
Source    : Mutation

Total Cost: 6
==============================================================================

[Looks good, so we +finish power.]

// +finish power

[We type +powers to see our powers and there it is.]

// +powers

==================================< Powers >==================================
1> Super Strength: (Cost: 6/Rank, 6 PP) 1 Rank
  <Source: Mutation>
  <Extras: Leaping and Protection>
==============================================================================

[From this point, we just set our power to 10, as this is our shtick, our main power and we're PL10. It costs 60 points.]

// +power/rank 1=10

[At this point, we look at our stats. 142 points out of 150. Not too bad. We have 8 points left to spend. After some time, we decide to increase Attack by 2, being a strong fighter. With the remaining 2 points, we decide to up Intelligence and Charisma a bit, becoming 'good' in those attributes at 12 and 13 respectively.]

// +attack 8
// +attribute Intelligence=1
// +attribute Charisma=1

[And this is our final +stats and +powers.]

// +stats
// +powers

=============================< Sheet for Forge >==============================
Attack  : 8                            Level : 10
Defense : 5                            PP : 150 Spent, 150 Total
================================< Attributes >================================
   Strength.....: 20 / 5    Dexterity....: 14 / 2    Constitution.: 20 / 5
   Intelligence.: 12 / 1    Wisdom.......: 16 / 3    Charisma.....: 13 / 1
==================================< Skills >==================================
   Climb...................: 3+15     Jump....................: 3+15
   Listen..................: 3+3      Profession: Photographer: 3+3
   Search..................: 3+1      Spot....................: 3+3
==================================< Feats >===================================
   All Out Attack           Iron Will                Power Attack
   Rapid Strike             Takedown                 Toughness
================================< Weaknesses >================================
==============================================================================

==================================< Powers >==================================
1> Super Strength: (Cost: 6/Rank, 60 PP) 10 Ranks
  <Source: Mutation>
  <Extras: Leaping and Protection>
==============================================================================

[From this point on, all we have to do is +note our stats. As we didn't take any Immunities, Connected, or things of that nature, all we have to do is describe the visceral appearance of our power. In this case, we're a simple mutant, and our powers are fairly simple so it's not difficult.]

// +note/add Powers=This character is a mutant. He expressed when he was fifteen, and his strength has been slowly building since that point...
// +note/set Powers=Private

[At this point, you're done with character generation and move on to background and other things in 'news char approval'.]